ET:Gold Rush/en
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NOTE: This article is part of our Enemy Territory section. |
Contents |
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Data from the .pk3-file
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Data from the .arena-file
| Bsp-name | goldrush |
|---|---|
| Supported gamteypes | Multiplayer, Stopwatch, Last Man Standing |
| Default timelimit | 30 min. |
| Default Axis respawn time | 30 sec. |
| Default Allied respawn time | 20 sec. |
| LMS Briefing | The once-peaceful desert town of Tobruk is torn asunder as Axis and Allied forces struggle for tactical and strategic dominance. Tobruk's narrow backstreets and byways are the setting for a desperate face-to-face clash of elite forces. It's an all-or-nothing fight to the death. |
| Multiplayer/Stopwatch briefing | The Axis are guarding a hoard of gold in the Tobruk Central Bank. The Allies must steal an Axis Jagdpanther to blow the bank open, steal the gold bars and drive them to safety in a Truck. |
| Axis winning text | It would appear that the confidence of the Allied Supreme Command has been misplaced. The opportunity to win a major tactical and propaganda victory has been squandered by the inadequacy of the Allied effort. This abortive raid failed miserably due to deficiencies in Allied skill and courage in the face of the superior fighting ability of the stubborn Axis forces. Their notable excellence in defence directly reflects their expertise and bravery. With men such as these the Axis can look forward to many further victories. |
| Allied winning text | The verve and panache of the Allied forces has done much to raise the hopes of their Supreme Command. Demonstrating an impressive command of all the elements of modern warfare, the Allies have won an inspiring victory: this daring smash-and-grab raid has shown that the Allied forces are fully a match for the Axis forces. On the other hand, the Axis forces are fighting as if the war has already been lost. The Axis forces will have to do better than this if they hope to avoid a transfer to the Eastern Front where their suntans will impress neither their comrades nor the waiting Russians. |
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Data from the .objdata-file for MP and SW gametypes
| Axis Mapdescription | Millions of dollars worth of Axis gold lie in a bank in Tobruk: liberate it. Enter under cover of darkness, steal a Jagdpanther, blow open the bank and make your escape. |
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| Allied Mapdescription | Gold bars worth millions of Reichsmarks lie in the Tobruk Central Bank. Guard the bank closely and ensure that the Allies cannot steal any getaway vehicles. |
| Neutral Mapdescription | The Axis are guarding a hoard of gold in the Tobruk Central Bank. The Allies must steal an Axis Jagdpanther to blow the bank open, steal the gold bars and drive them to safety in a Truck. |
| Axis Objectives |
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| Allied Objectives |
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Data from the .objdata-file for LMS gametype
| Axis Mapdescription | The Allies and Axis are put face to face in Tobruk. They fight for the total control of the city center, it's an all-or-nothing battle. |
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| Allied Mapdescription | The Allies and Axis are put face to face in Tobruk. They fight for the total control of the city center, it's an all-or-nothing battle. |
| Neutral Mapdescription | The Allies and Axis are put face to face in Tobruk. They fight for the total control of the city center, it's an all-or-nothing battle. |
| Axis Objectives |
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| Allied Objectives |
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