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ET:Rail Gun/en

From sl.Wiki

Please keep thoriwng these posts up they help tons.

Contents


Data from the .pk3-file

Data from the .arena-file

Bsp-name railgun
Supported gamteypes Multiplayer, Stopwatch, Last Man Standing
Default timelimit 30 min.
Default Axis respawn time 30 sec.
Default Allied respawn time 20 sec.
LMS Briefing The Crimea is dominated by Dora, the largest ever railway gun. Dora's emplacement is the scene of a vicious fight to the death as the Axis and Allies tussle for this titanic train-drawn terror. The winners get to live. The losers don't even get to leave.
Multiplayer/Stopwatch briefing The Allies must prevent the Axis from loading and firing Dora, a colossal railway gun. The Axis must transport and load Dora's ammunition, protect her firing controls and fire her to win.
Axis winning text The determination of the Axis forces even in last-ditch situations continues to inspire their High Command and is causing serious concern for the Allies. The poor showing of the Allied forces suggests that Supreme Command are being forced to field inferior troops, of limited ability and lacking in courage or effectiveness. They would do well to learn from and fear the impressive martial display of the triumphant Axis troops.
Allied winning text A sweet victory for the Allies against the last Axis artillery behemoth. The courage and skill of the Allied forces show that the technological follies of the Axis will prove no obstacle to a decisive final Allied victory. The Axis forces, on the other hand, appear to be nearing exhaustion. Incapable of asserting control of the battlefield, devoid of tactical sense and deficient in courage, they must muster some military moxie, or their children will grow up speaking American. Or Russian.

Data from the .objdata-file for MP and SW gametypes

Axis Mapdescription Our 80cm L/40.6 Dora railway gun will force the Allies into retreat. Get the Ammo to the gun, protect the firing controls, fire the gun and win!
Allied Mapdescription Prevent the firing of this enormous railway gun, codenamed Dora, either by preventing the movement of ammunition or destroying the gun's firing controls. The Axis must not fire Dora!
Neutral Mapdescription The Allies must prevent the Axis from loading and firing Dora, a colossal railway gun. The Axis must transport and load Dora's ammunition, protect her firing controls and fire her to win.
Axis Objectives
  1. Primary Objective: Drive the Ammo Tug to the Depot and load the Ammo onto it.
  2. Primary Objective: Transport the Ammo to the North Crane.
  3. Primary Objective: Transfer the Ammo to the Gun Tug.
  4. Primary Objective: Drive the Ammo to the Rail Gun.
  5. Primary Objective: Fire the Rail Gun.
  6. Secondary Objective: Capture the Depot Yard Building.
  7. Secondary Objective: Prevent the Allies from establishing a Command Post inside the Central Bunker.
  8. Secondary Objective: Set up a Command Post inside the Central Bunker.
Allied Objectives
  1. Primary Objective: Prevent the Axis from loading the Ammo onto the Ammo Tug.
  2. Primary Objective: Delay the transport of the Ammo to the North Crane.
  3. Primary Objective: Prevent the Axis from transferring the Ammo to the Gun Tug.
  4. Primary Objective: Delay the transport of the Ammo to the Rail Gun.
  5. Primary Objective: Prevent the Axis from firing the Rail Gun.
  6. Secondary Objective: Capture the Depot yard Building.
  7. Secondary Objective: Establish a Command Post inside the Central Bunker.
  8. Secondary Objective: Prevent the Axis from fortifying their position with a Command Post inside the Central Bunker.

Data from the .objdata-file for LMS gametype

Axis Mapdescription The Allies and Axis are put face to face in the Crimea. They fight for the total control of the 80cm L/40.6 'Dora' railway gun, it's an all-or-nothing battle.
Allied Mapdescription The Allies and Axis are put face to face in the Crimea. They fight for the total control of the 80cm L/40.6 'Dora' railway gun, it's an all-or-nothing battle.
Neutral Mapdescription The Allies and Axis are put face to face in the Crimea. They fight for the total control of the 80cm L/40.6 'Dora' railway gun, it's an all-or-nothing battle.
Axis Objectives
  1. Primary Objective: Eliminate the Allied force.
Allied Objectives
  1. Primary Objective: Eliminate the Axis force.






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This page has been accessed 3,121 times. This page was last modified on 16 December 2006, at 07:14.


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